[PVE Server] General PvE Suggestions

#1
I would like to suggest several PvE elements in order to make the environment generally more exciting to play in.

- Increasing the lethality of animals (its pretty much a given M249s and LR-300s would be pretty common for us, so why not make the "mutated" animals harder to kill?)
- Increasing the spawn rate and number of scientists roaming about the place
- Turn off PVP in Military Tunnels and Launch Base, if this is a PVE server, then let us concentrate on killing the scientists and bradleys in peace without worrying about getting sniped)
- Increase the spawn rate of scientists in Military Tunnels and introduce scientists in Launch Base
- Bring back the zombies!

Understand that currently due to FP and Oxide having issues, certain features that are already around are currently disabled.

Hope to see them back here, I have a stockpile of guns that I only use to shoot bears and boars when they get too close while I am travelling from monument to monument so there's not much PvE going on. Even the wandering scientists at the roadsides are few and far between.

Overall still a very good job admins! Love you all!
 

PPlank

Administrator
#2
Okay, us admins will have a chat about this. We used to have lots of scientists and zombies but turned them down as it seemed to me there were too many. Maybe we need to turn them up a bit, but not all the way up to 11 like they were before. ;)
 
#3
Okay, us admins will have a chat about this. We used to have lots of scientists and zombies but turned them down as it seemed to me there were too many. Maybe we need to turn them up a bit, but not all the way up to 11 like they were before. ;)
I'm no good with plugins but from the other zombieland servers I'm in, there are different configurations that can be set.

So you can have a mix of color-coded zeds and scientists so that newcomers won't be facing a super zed while naked.
 
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