Server Changes And Wipe Cycles

Rust server #1 is now on a weekly wipe cycle for the next 4-6 weeks as a trial. Rust server #2 is now on a monthly wipe cycle and will wipe on the first Thursday of the month in line with the Rust developers forced wipes.

Effective immediately, we’ve made some changes to the Rust servers.

Rust server #1 is now on a weekly wipe cycle for the next 4-6 weeks as a trial. Rust server #2 is now on a monthly wipe cycle and will wipe on the first Thursday of the month in line with the Rust developers forced wipes.

The logic behind this is fairly straightforward.

Server #1 is the busier server. Not hugely busy yet, but we do get a higher player count and turnaround than we do on server #2. I was happy to see around 35 players on the other week. With a 2 week wipe cycle, #1 server always goes quiet in week 2. After the first 2-4 crazy days building and raiding, the newbies to Rust have done all the daft stuff we all did as newbies, been raided, and left the server (maybe even Rust) forever. The hardier players keep going, but week 2 is always a lot quieter than week 1.

So to keep the week 1 excitement up, I thought we’d trial a 1 week wipe cycle for a while to see how it goes. I’ve played on 1 week servers before I became a server owner, and I have to admit they’re a lot of fun. Everything is accelerated. More loot, faster building, more raiding and more gun battles.

Don’t get me wrong, it can be hard if you haven’t learned all the devious little tricks that long-term players do, and an accelerated cycle is enough to drive some people away. That’s why I’ve extended #2 server out to a full month wipe cycle for those people that prefer things to be a little quieter.

In line with this, the gather amount (trees, rocks, quarries) has been doubled on #1 and the loot has also been doubled too.

To make things more interesting on #1, us admins will be planting lootable bases around the map. We’ll mark them as loot bases, and the loot inside will be good. Once someone finds and loots them, we’ll remove them, and plant a replacement somewhere else. Cool eh?

And we’ll try a couple of other things too.

But first things first. I’m off to go edit the loot tables. 😉

-PPlank

1 comment

The gather rate is now edited to supply double the amount of wood, stone, sulphur, etc. Loot tables also updated to provide 1.5 times the loot previously. I’ll tweak that higher if needs be,

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