The new PvE server is up and running. Expect some teething problems as even though I've set the server salt (resource generation) the same as the old server, something isn't quite right when I was testing the new one last night. Player placed Quarries were only producing stone and PumpJacks weren't producing anything. If it's still doing it (I haven't checked as I write this), then it probably wont get fixed until next wipe on 4th February.
And everything is as it should be, no lag or rubberbanding either.
Everything else looks okay apart from the PlayRust.io map generation. I've raised a support ticket with the new host about that.
If you see any other bugs, then please add them to the #bugs channel in Discord.
You can find the link to join the new server on the Rust Servers page.
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