pve

New x3 PvE Server

Yesterday saw the firing up for the first time of the new PvE server, thanks to a massive donation from Aagares to get it all started. If not for that donation I think I would still be umming and ahhing about it, so thank you very much Aagares.

And thank you to all the other donators too. You’re all good guys and gals.

The map for this first wipe is an x3 gather and has an Egyptian theme, with some VERY interesting custom monuments, and while there aren’t any cave systems (that I’ve found), there are some pre-made locations marked with an x on the map that are various structures you can build inside. Remember the old caves from a few years ago? Yeah like that. I was also surprised to see that you can build in areas that I thought were part of a monument.

Anyway… details are on the Rust servers page. You can connect directly by clicking this Steam Connect link – steam://connect/144.76.153.229:28025 and you can see the PlayRust.io map here – http://playrust.io/map/?144.76.153.229:28025.

Finally, the map:-

Posted by PPlank in Rust Servers, Server Updates

Raidable Bases now live on all servers

There are now 50 different raidable bases spawning in on all servers. There are 5 different difficulty levels of bases with 10 bases of each level (for now).  You can recognise them from a distance as they have a shaded dome over them. If you’ve played on the PvE server you’ll know what I mean as the PvP zones on there look exactly the same.

The difficulty levels are, easy, medium, hard, expert, and nightmare. There is correspondingly better loot in each base.

Please remember that this is a beta and you may find that the loot needs tweaking. With that in mind, treat these popup bases as “just for fun” at this point, and you may not make any profit by the time you’ve finished a raid. Until I get some feedback about the bases and loot, then I can’t adjust them.

You may feel you can jump straight into a nightmare base, but can I suggest that even if you’re an experienced raider that you build up to nightmare. I don’t want anyone to be put off by being frustrated at a nightmare level base. Of course I could be wrong and a nightmare base is no problem to you, in which case, get stuck in. 😉

Remember these are automated bases controlled by a plugin, so you may find some anomalies like some small parts of the bases self-destructing as you approach them. Once you get into the raid, this will stop. You’ll also see that the bases are decaying. Don’t worry, they’re not as base decay is contolled by the plugin.

Have fun. 🙂

Posted by PPlank in General, Rust Servers, Server Updates